Once you know, there's no going back. This article contains information on content or features that may not be intended for use by players, and which may not be normally accessible otherwise. |
A cheat or cheating generally refers to either a cheat code that is hard-coded in the engine, or a separate or modified application (often called a hack or cheating hack) that allows a player to play with an unusual advantage. This
article lists several cheats that can be used in Hitman: Codename 47. Cheats come in several types.
A cheat or cheating generally refers to either a cheat code that is hard-coded in the engine, or a separate or modified application (often called a hack or cheating hack) that allows a player to play with an unusual advantage. This article lists several cheats that can be used in Hitman: Codename 47. Cheats come in several types.
Contents
- 1 Profile Cheats
- 2 Key-based Cheats
- 3 Console Cheats
- 3.1 TimeMultiplier Presets
- 4 Debug Cheats
- 5 Trivia
Profile Cheats[]
Labeling your profile with certain names will cause different effects. So far, there only is one known name:
Profile Name | Effect |
Kim Bo Kastekniv | Unlocks all levels. |
Key-based Cheats[]
While these may not totally be cheats, certain commands are attached to keys, and when pressed have varying effects.
Key | Effect |
Scroll Lock | Runs the game in slow motion. |
Console Cheats[]
To enable the console to enter the following cheats, you need to go to the root folder of Codename 47, and find a file named "Hitman.ini
." Open the file, and enter "EnableConsole 1
" at the bottom, and for precaution, "EnableCheats 1
," and save the file.
After the configuration has been made, run the game, and during a level, press the tilde key (`
and/or ~
) to open the console, and the player can enter these cheats:
Cheat | Deactivation | Effect | Notes |
god1 | god 0 | Agent 47 becomes invincible. | Armor is lost when being hit, but health isn't. |
invisible 1 | invisible 0 | Agent 47 becomes invisible to enemy AI. | Enemies will still react to sound. |
giveall | N/A | Agent 47 obtains all weapons/items. | N/A |
infammo | N/A | Agent 47 obtains infinite ammo. | InfiniteAmmo is kept capped at 1,007 bullets in reserve, and can jump down to 999. |
disablecui | enablecui | Disables/enables the HUD. | Crosshair is not included when disabling the HUD. |
ip_debug 1 | ip_debug 0 | Turns on debug mode. | Debug text will appear on screen, and may be unreadable at higher resolutions. |
ip_timemultiplier ### (/#.##) | ip_timemultiplier 1.0 | Time in-game can be slowed, or quickened. | N/A |
TimeMultiplier Presets[]
User-made presets for ip_timemultipler, for easy speed choice.
- 0.01-0.10 to almost stop time (0 stops it completely).
- 0.30-0.70 for Matrix-esque speed.
- 0.70-0.99 for Lite-Slowmotion.
- 1.0-6.00+ for Blitzkrieg Mode (Ultra-Fast).
Debug Cheats[]
When enabling ip_debug 1
, certain keys become available for debug modes.
Key | Effect | Notes |
0 (Zero) | Cycles graphic modes in real-time. | Direct3D is default detail with lighting and shading, OpenGL is default detail but fullbright (no lighting), and 3dfx/Glide (unless you have a 3dfx graphics card) is broken, untextured and fullbright. |
F | Teleports Agent 47 to the respawn point or key points if there is any. | May not work until Agent 47 has died at least once, and respawned. |
H | Sets the camera onto Agent 47. | Use if stuck in Freecam mode, or character view mode. |
I | Activates cutscene. | Teleports Agent 47 to the cutscene location. Can break event sequence in said mission. |
J | Agent 47 will jump. | Holding J longer will increase jump height. |
K | Enable Freecam mode. | Works well with disablecui . Camera can be moved with the arrow keys. Use Q/W to adjust speed. |
O | Enables overhead camera. | Camera can not be controlled in this mode. Performance issues may occur. |
T | Turns on Wireframe mode. | Renders the entire world, and the UI in Wireframe. |
Y | Renders all rooms simultaneously, whether they're in-view or not. | Pairs well with Wireframe mode. Warning: will drop performance to very low levels! |
Pause/Break | Pauses the game. | Pausing freezes the image in-game. |
TAB | Changes camera forward to a random civilian. | Use H to set back to Agent 47. |
CTRL+S | Skips level (with no penalties, unless already committed). | N/A |
CTRL+F9 | Teleport to position (highlighted by crosshair). | Agent 47 can not be teleported from lower surfaces onto higher ones, only ones on the same level. |
SHIFT+TAB | Changes camera to a previously viewed civilian. | Use H to set back to Agent 47. |
SHIFT+F11 | Kill any NPC the crosshair is hovering over. | NPCs killed will not be found. |
SHIFT+F12 | Launch any NPC the crosshair is hovering over forwards. | This will also kill NPCs. NPCs killed will not be found. Launches dead bodies, too. |
Trivia[]
- Some unusable equipment in the game will appear in your inventory when you use the giveall cheat, such as:
- A derringer (The Lee Hong Assassination, Traditions of the Trade).
- A blowgun (Find the U'Wa Tribe).
- Miscellaneous items like a vacuum cleaner (Traditions of the Trade, can only be seen when you go to thermal bath, then change into appropriate clothes, scrolling through the list and clicking vacuum cleaner).
- A train track switch (Gunrunner's Paradise), which when used will instantly crash the game.
- According to some code in
HitmanDlc.Dlc
in the Codename 47 directory, there is a reference item named "Clonecontroldevice" under "CloseCombat," "XtraCloseCombat" and "SuperCloseCombat." It isn't mentioned otherwise.- There's also a "Shuriken" mentioned.